stagexl
stagexl
Warp
matrix
matrix
stagexl
stagexl
Warp
matrix
property
matrix
stagexl
stagexl
Warp
Constructors
Warp
Properties
alpha
blendMode
bounds
boundsTransformed
cache
children
displayObjectID
doubleClickEnabled
filters
globalTransformationMatrix
globalTransformationMatrix3D
hashCode
height
mask
matrix
mouseChildren
mouseCursor
mouseEnabled
mousePosition
mouseX
mouseY
name
numChildren
off
onAdded
onAddedToStage
onEnterFrame
onExitFrame
onKeyDown
onKeyUp
onMouseClick
onMouseContextMenu
onMouseDoubleClick
onMouseDown
onMouseMiddleClick
onMouseMiddleDown
onMouseMiddleUp
onMouseMove
onMouseOut
onMouseOver
onMouseRightClick
onMouseRightDown
onMouseRightUp
onMouseRollOut
onMouseRollOver
onMouseUp
onMouseWheel
onRemoved
onRemovedFromStage
onRender
onTextInput
onTouchBegin
onTouchCancel
onTouchEnd
onTouchMove
onTouchOut
onTouchOver
onTouchRollOut
onTouchRollOver
onTouchTap
parent
pivotX
pivotY
root
rotation
runtimeType
scaleX
scaleY
skewX
skewY
stage
tabChildren
tabEnabled
tabIndex
transformationMatrix
useHandCursor
userData
visible
width
x
y
Operators
operator ==
Methods
addChild
addChildAt
addEventListener
addTo
alignPivot
applyCache
contains
dispatchEvent
dispatchEventRaw
getBounds
getChildAt
getChildByName
getChildIndex
getObjectsUnderPoint
getTransformationMatrix
getTransformationMatrix3D
globalToLocal
hasEventListener
hitTestInput
hitTestObject
hitTestPoint
localToGlobal
localToParent
noSuchMethod
on
parentToLocal
refreshCache
removeCache
removeChild
removeChildAt
removeChildren
removeEventListener
removeEventListeners
removeFromParent
render
renderFiltered
replaceChildAt
setChildIndex
setTransform
sortChildren
swapChildren
swapChildrenAt
toString
Matrix
matrix
Source
Matrix get matrix => _matrix;
void
matrix=
(
Matrix
value
)
Source
set matrix(Matrix value) { _matrix = value; }