Source
@override Rectangle<num> get bounds { var width = _renderTextureQuad.targetWidth; var height = _renderTextureQuad.targetHeight; return new Rectangle<num>(0.0, 0.0, width, height); }
@override Rectangle<num> get bounds { var width = _renderTextureQuad.targetWidth; var height = _renderTextureQuad.targetHeight; return new Rectangle<num>(0.0, 0.0, width, height); }