Source
static Future<TextureAtlas> withLoader( TextureAtlasLoader textureAtlasLoader, [ TextureAtlasFormat textureAtlasFormat = TextureAtlasFormat.JSONARRAY]) => textureAtlasFormat.load(textureAtlasLoader);
static Future<TextureAtlas> withLoader( TextureAtlasLoader textureAtlasLoader, [ TextureAtlasFormat textureAtlasFormat = TextureAtlasFormat.JSONARRAY]) => textureAtlasFormat.load(textureAtlasLoader);