- override
Evaluates this display object to see if the coordinates localX
and
localY
are inside this display object.
If the coordinates are inside, this display object is returned; null otherwise.
localX
and localY
are relative to to the origin (0,0) of this
display object (local coordinates).
Source
@override DisplayObject hitTestInput(num localX, num localY) { var hitArea = this.hitArea; var graphics = _graphics; DisplayObject target; if (hitArea != null) { var point = new Point<num>(localX, localY); this.localToGlobal(point, point); hitArea.globalToLocal(point, point); target = hitArea.hitTestInput(point.x, point.y); return target != null ? this : null; } target = super.hitTestInput(localX, localY); if (target == null && graphics != null) { target = graphics.hitTest(localX, localY) ? this : null; } return target; }