Source
SoundChannel play([bool loop, SoundTransform soundTransform]) { return soundSprite.sound.playSegment( this.startTime, this.duration, loop ?? this.loop, soundTransform); }
SoundChannel play([bool loop, SoundTransform soundTransform]) { return soundSprite.sound.playSegment( this.startTime, this.duration, loop ?? this.loop, soundTransform); }