- override
Evaluates this display object to see if the coordinates localX
and
localY
are inside this display object.
If the coordinates are inside, this display object is returned; null otherwise.
localX
and localY
are relative to to the origin (0,0) of this
display object (local coordinates).
Source
@override DisplayObject hitTestInput(num localX, num localY) { if (this.hitTestState == null) return null; Matrix matrix = hitTestState.transformationMatrix; num deltaX = localX - matrix.tx; num deltaY = localY - matrix.ty; num childX = (matrix.d * deltaX - matrix.c * deltaY) / matrix.det; num childY = (matrix.a * deltaY - matrix.b * deltaX) / matrix.det; return hitTestState.hitTestInput(childX, childY) != null ? this : null; }