Source
void removeTextureAtlas(String name, {bool dispose:true}) { var resourceManagerResource = _removeResource("TextureAtlas", name); var textureAtlas = resourceManagerResource?.value; if (textureAtlas is TextureAtlas && dispose) { for (var textureAtlasFrame in textureAtlas.frames) { textureAtlasFrame.bitmapData.renderTexture.dispose(); } } }