Source
ImageData getImageData() { var rect = sourceRectangle; var context = renderTexture.canvas.context2D; return context.getImageData(rect.left, rect.top, rect.width, rect.height); }
ImageData getImageData() { var rect = sourceRectangle; var context = renderTexture.canvas.context2D; return context.getImageData(rect.left, rect.top, rect.width, rect.height); }