Source
void renderTriangle(num x1, num y1, num x2, num y2, num x3, num y3, int color) { _renderContext.renderTriangle(this, x1, y1, x2, y2, x3, y3, color); }
void renderTriangle(num x1, num y1, num x2, num y2, num x3, num y3, int color) { _renderContext.renderTriangle(this, x1, y1, x2, y2, x3, y3, color); }