The abstract RenderObject class defines the interface for a class that can be rendered with the RenderState.renderObject method. All display objects do implement this interface and therefore they can be rendered by the engine.
- Implemented by
Constructors
Properties
- alpha → num
-
read-only
- blendMode → BlendMode
-
read-only
- bounds → Rectangle<num>
-
read-only
- cache → RenderTextureQuad
-
read-only
- filters → List<RenderFilter>
-
read-only
- hashCode → int
-
Get a hash code for this object.
read-only, inherited - mask → RenderMask
-
read-only
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited - transformationMatrix → Matrix
-
read-only
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
render(
RenderState renderState) → void -
renderFiltered(
RenderState renderState) → void -
toString(
) → String -
Returns a string representation of this object.
inherited