- override
Source
@override void advanceTime(num deltaTime) { _currentTime += deltaTime; _enterFrameEvent.passedTime = deltaTime; _enterFrameEvent.dispatch(); juggler.advanceTime(deltaTime); for (int i = 0; i < _stages.length; i++) { _stages[i].juggler.advanceTime(deltaTime); } if (_invalidate) { _invalidate = false; _renderEvent.dispatch(); } for (int i = 0; i < _stages.length; i++) { _stages[i].materialize(_currentTime, deltaTime); } _exitFrameEvent.dispatch(); }