An event that is dispatched when the display list is about to be updated and rendered.

This event provides the last opportunity for objects listening for this event to make changes before the display list is rendered. You must call the invalidate() method of the Stage object each time you want a RenderEvent to be dispatched.

This event is a BroadcastEvent, which means that it is dispatched by all DisplayObjects with a listener registered for this event.

Inheritance

Constructors

RenderEvent()

Properties

bubbles → bool

Indicates whether an event is a bubbling event. If the event can bubble, this value is true; otherwise it is false.

read-only, inherited
captures → bool

read-only, inherited
currentTarget EventDispatcher

The object that is actively processing the Event object with an event listener.

read-only, inherited
eventPhase EventPhase

The current phase in the event flow.

read-only, inherited
hashCode → int

Get a hash code for this object.

read-only, inherited
isImmediatePropagationStopped → bool

Indicates if the propagation of this event has been stopped.

read-only, inherited
isPropagationStopped → bool

Indicates if the propagation of this event has been stopped.

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited
target EventDispatcher

The event target.

read-only, inherited
type → String

The type of event.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.

inherited

Methods

dispatch() → void

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
stopImmediatePropagation() → void

Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.

inherited
stopPropagation() → void

Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.

inherited
toString() → String

Returns a string representation of this object.

inherited