- override
Source
@override void renderTextureMesh( RenderState renderState, RenderTexture renderTexture, Int16List ixList, Float32List vxList) { activateRenderProgram(renderProgramSimple); activateBlendMode(renderState.globalBlendMode); activateRenderTexture(renderTexture); renderProgramSimple.renderTextureMesh(renderState, ixList, vxList); }