- Inheritance
- Object
- RenderContext
- RenderContextWebGL
Constructors
- RenderContextWebGL(CanvasElement canvasElement, { bool alpha: false, bool antialias: false })
Properties
- activeBlendMode → BlendMode
-
read-only
- activeProjectionMatrix → Matrix3D
-
read-only
- activeRenderFrameBuffer → RenderFrameBuffer
-
read-only
- activeRenderProgram → RenderProgram
-
read-only
- activeRenderTexture → RenderTexture
-
read-only
- contextIdentifier → int
-
read-only
- contextValid → bool
-
read-only
- hashCode → int
-
Get a hash code for this object.
read-only, inherited - onContextLost → Stream<RenderContextEvent>
-
read-only, inherited
- onContextRestored → Stream<RenderContextEvent>
-
read-only, inherited
- rawContext → RenderingContext
-
read-only
- renderBufferIndex → RenderBufferIndex
-
read-only
- renderBufferVertex → RenderBufferVertex
-
read-only
- renderEngine → RenderEngine
-
read-only
- renderProgramSimple → RenderProgramSimple
-
read-only
- renderProgramTinted → RenderProgramTinted
-
read-only
- renderProgramTriangle → RenderProgramTriangle
-
read-only
- renderStatistics → RenderStatistics
-
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
activateBlendMode(
BlendMode blendMode) → void -
activateProjectionMatrix(
Matrix3D matrix) → void -
activateRenderFrameBuffer(
RenderFrameBuffer renderFrameBuffer) → void -
activateRenderProgram(
RenderProgram renderProgram) → void -
activateRenderStencilBuffer(
RenderStencilBuffer renderStencilBuffer) → void -
activateRenderTexture(
RenderTexture renderTexture) → void -
activateRenderTextureAt(
RenderTexture renderTexture, int index) → void -
beginRenderMask(
RenderState renderState, RenderMask mask) → void -
clear(
int color) → void -
endRenderMask(
RenderState renderState, RenderMask mask) → void -
flush(
) → void -
getRenderFrameBuffer(
int width, int height) → RenderFrameBuffer -
getRenderProgram<T extends RenderProgram>(
String name, T ifAbsent()) → T -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
releaseRenderFrameBuffer(
RenderFrameBuffer renderFrameBuffer) → void -
releaseRenderTexture(
RenderTexture renderTexture) → void -
renderObjectFiltered(
RenderState renderState, RenderObject renderObject) → void -
renderTextureMesh(
RenderState renderState, RenderTexture renderTexture, Int16List ixList, Float32List vxList) → void -
renderTextureQuad(
RenderState renderState, RenderTextureQuad renderTextureQuad) → void -
renderTextureQuadFiltered(
RenderState renderState, RenderTextureQuad renderTextureQuad, List<RenderFilter> renderFilters) → void -
renderTriangle(
RenderState renderState, num x1, num y1, num x2, num y2, num x3, num y3, int color) → void -
renderTriangleMesh(
RenderState renderState, Int16List ixList, Float32List vxList, int color) → void -
reset(
) → void -
toString(
) → String -
Returns a string representation of this object.
inherited