Rectangle<num> getBounds()

Source

Rectangle<num> getBounds() {

  num maxX = double.NEGATIVE_INFINITY;
  num minX = double.INFINITY;
  num maxY = double.NEGATIVE_INFINITY;
  num minY = double.INFINITY;

  for(int i = 0; i < points.length; i++) {
    Point<num> point = points[i];
    maxX = max(maxX, point.x);
    minX = min(minX, point.x);
    maxY = max(maxY, point.y);
    minY = min(minY, point.y);
  }

  return new Rectangle<num>(minX, minY, maxX - minX, maxY - minY);
}