- override
Add other
to this
, as if both points were vectors.
Returns the resulting "vector" as a Point.
Source
@override Point<T> operator +(math.Point<T> other) { return new Point<T>(x + other.x, y + other.y); }
Add other
to this
, as if both points were vectors.
Returns the resulting "vector" as a Point.
@override Point<T> operator +(math.Point<T> other) { return new Point<T>(x + other.x, y + other.y); }