- override
Subtract other
from this
, as if both points were vectors.
Returns the resulting "vector" as a Point.
Source
@override Point<T> operator -(math.Point<T> other) { return new Point<T>(x - other.x, y - other.y); }
Subtract other
from this
, as if both points were vectors.
Returns the resulting "vector" as a Point.
@override Point<T> operator -(math.Point<T> other) { return new Point<T>(x - other.x, y - other.y); }