Creates a perspective projection for 3D objects which are children of other 3D objects. For those display objects no perspective projection should be applied.
Source
PerspectiveProjection.none() { perspectiveMatrix3D.setIdentity(); }
Creates a perspective projection for 3D objects which are children of other 3D objects. For those display objects no perspective projection should be applied.
PerspectiveProjection.none() { perspectiveMatrix3D.setIdentity(); }