Returns a Future which completes after time
seconds.
This method is based on the onElapsedTimeChange stream and is therefore executed before all other animatables.
await juggler.delay(1.0);
Source
Future delay(num time) async { var nextTime = this.elapsedTime + time; await for (var elapsedTime in this.onElapsedTimeChange) { if (elapsedTime >= nextTime) break; } }