Source
bool get useHandCursor { return mouseCursor == MouseCursor.POINTER; }
Source
set useHandCursor(bool value) { mouseCursor = value ? MouseCursor.POINTER : null; }
bool get useHandCursor { return mouseCursor == MouseCursor.POINTER; }
set useHandCursor(bool value) { mouseCursor = value ? MouseCursor.POINTER : null; }