GraphicsCommandArc arc(num x, num y, num radius, num startAngle, num endAngle, [ bool antiClockwise = false ])

Draw an arc at x and y.

Source

GraphicsCommandArc arc(num x, num y, num radius, num startAngle, num endAngle, [bool antiClockwise = false]) {
  var command = new GraphicsCommandArc(x, y, radius, startAngle, endAngle, antiClockwise);
  this.addCommand(command);
  return command;
}