An event that is dispatched when the current frame is exited.

This event is a BroadcastEvent, which means that it is dispatched by all DisplayObjects with a listener registered for this event.

Inheritance

Constructors

ExitFrameEvent()

Properties

bubbles → bool

Indicates whether an event is a bubbling event. If the event can bubble, this value is true; otherwise it is false.

read-only, inherited
captures → bool

read-only, inherited
currentTarget EventDispatcher

The object that is actively processing the Event object with an event listener.

read-only, inherited
eventPhase EventPhase

The current phase in the event flow.

read-only, inherited
hashCode → int

Get a hash code for this object.

read-only, inherited
isImmediatePropagationStopped → bool

Indicates if the propagation of this event has been stopped.

read-only, inherited
isPropagationStopped → bool

Indicates if the propagation of this event has been stopped.

read-only, inherited
runtimeType → Type

A representation of the runtime type of the object.

read-only, inherited
target EventDispatcher

The event target.

read-only, inherited
type → String

The type of event.

read-only, inherited

Operators

operator ==(other) → bool

The equality operator.

inherited

Methods

dispatch() → void

noSuchMethod(Invocation invocation) → dynamic

Invoked when a non-existent method or property is accessed.

inherited
stopImmediatePropagation() → void

Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.

inherited
stopPropagation() → void

Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.

inherited
toString() → String

Returns a string representation of this object.

inherited