The offset to the z-axis for all children in 3D space.
Source
@override num get offsetZ => _offsetZ;
Source
@override set offsetZ(num value) { if (value is num) _offsetZ = value; _transformationMatrix3DRefresh = true; }
The offset to the z-axis for all children in 3D space.
@override num get offsetZ => _offsetZ;
@override set offsetZ(num value) { if (value is num) _offsetZ = value; _transformationMatrix3DRefresh = true; }