The width of this display object with the applied transformation.
The width is calculated based on the bounds of the content of the display object. When you set the width property, the scaleX property is adjusted accordingly.
Source
num get width => this.boundsTransformed.width;
Source
set width(num value) { this.scaleX = 1.0; num normalWidth = this.width; this.scaleX = (normalWidth != 0.0) ? value / normalWidth : 1.0; }