The global 3D transformation matrix of this display object.
Note: You can get the global transformation matrix either with the globalTransformationMatrix or the globalTransformationMatrix3D getter. You only need to use a 3D transformation matrix if you are working with 3D display objects.
Source
Matrix3D get globalTransformationMatrix3D { var result = new Matrix3D.fromIdentity(); for (var obj = this; obj != null; obj = obj.parent) { if (obj is DisplayObjectContainer3D) { result.concat(obj.projectionMatrix3D); } result.concat2D(obj.transformationMatrix); } return result; }