The DelayedCall class is used to delay the invocation of a function by a given time.
See also: Juggler
Examples:
var action = () => print("Hello world!");
var delayedCall = new DelayedCall(action, 1.0);
juggler.add(delayedCall);
var action = () => print("Hello world!");
juggler.delayCall(action, 1.0);
- Implements
-
- Animatable
Constructors
- DelayedCall(Function action, num delay, { int repeatCount: 1 })
-
Creates a new DelayedCall.
Properties
- currentTime → num
-
The current time.
read-only - hashCode → int
-
Get a hash code for this object.
read-only, inherited - repeatCount → int
-
The number of times the delayed call should be executed.
read / write - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited - totalTime → num
-
The total time of the delay.
read-only
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
advanceTime(
num time) → bool -
This method is called by the
Juggler
with thetime
past since the last call. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited