Source
BitmapDataUpdateBatch(BitmapData bitmapData) : bitmapData = bitmapData, _renderContext = new RenderContextCanvas(bitmapData.renderTexture.canvas), _drawMatrix = bitmapData.renderTextureQuad.drawMatrix;
BitmapDataUpdateBatch(BitmapData bitmapData) : bitmapData = bitmapData, _renderContext = new RenderContextCanvas(bitmapData.renderTexture.canvas), _drawMatrix = bitmapData.renderTextureQuad.drawMatrix;