BitmapData clone([num pixelRatio ])

Returns a new BitmapData with a copy of this BitmapData's texture.

Source

BitmapData clone([num pixelRatio]) {
  if (pixelRatio == null) pixelRatio = renderTextureQuad.pixelRatio;
  var bitmapData = new BitmapData(width, height, Color.Transparent, pixelRatio);
  bitmapData.drawPixels(this, this.rectangle, new Point<num>(0, 0));
  return bitmapData;
}